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Balance of Power
Displayed below are all of the wars your nation has been involved in recently. Military actions use Execution Points, which accumulate each turn up to the cap. To win a war, drive the enemy's damage to 100.
Find Nations In War Range
Active Wars
War History
Pick an attack type on a card to jump to the battle flow, or open War Timeline for a full turn-by-turn log.
Nation / Wars / Battle Board
War Timeline
"Without a sign, his word the brave man draws."
Open a war from the cards above to see battle odds, target selection, and strike execution controls.
Choose a war card to begin.
War Overview
Battle Controls
Action Type
Target
Target City
Soldiers
Tanks
Planes
Ships
Spies
Execute Action
Action Rules
Spy Operations
Operation
Intel Leak
Economic Theft
Military Sabotage
Spies
Covert Track
Spy operations cost 0 EP and work separately from direct strikes.
Run Spy Operation
War Log